Overview
The wede score engine ranks available teams for a given event, combining proximity, equipment match, member availability, current load, and zone geofence into a single ranking. It runs identically on the API (online) and on the SDK (offline) - no server required, no external dependencies. Teams are ranked from best match to worst. The top-ranked team is marked asrecommended.
Tier System
Teams are ranked within three dispatch tiers before scoring:
Tier 1 teams are always preferred over Tier 2, regardless of ranking within tier.
What the ranking considers
- Proximity - great-circle distance between the team’s current position and the event, weighted toward estimated arrival time
- Capability match - how closely the team’s equipment matches what the event requires
- Member availability - how many of the team’s members are currently available
- Current load - teams already on a mission are ranked lower
- Zone geofence - teams outside the event’s zone boundary are ranked lower, but not excluded; cross-zone escalation is always possible

